Making a Shape Shiny
Controlling how Shapes are Shaded
Making a Shape Shiny
- By specifying "high" values for the
Material node's
shininess field,
direct light will cause a specular hilight (or shiny spot) on a shape
- By specifying a value for the
Material node's
specularColor field,
you can control the color of specular hilights (or shiny spots) on a shape