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133
The PixelTexture Format
Mapping Textures
The PixelTexture Format
The
PixelTexture
node contains data stored as width, height, number of channels, followed by width*height hex values representing the image
Example: A 2x4 RGB image
PixelTexture { image 2 4 3 0xFF0000 0x00FF00 0 0 0 0 0xFFFFFF 0xFFFF00 }